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Description

Lead the development of our proprietary LTV-CPM Sync Engine, an AI-driven system that dynamically adjusts ad density and bidding strategies in real-time. This role directly impacts the 40%+ CPM lift observed across 700+ game titles, ensuring our partners achieve ROAS above 2.8X while maintaining 90%+ player retention.

Responsibilities

Architect real-time bidding (RTB) algorithms processing 1.2M bids/sec across 30+ DSPs (TikTok/AdMob/IronSource)
Design fatigue-control systems using player engagement heatmaps, enforcing ≤4 ads/hour session caps with 98% accuracy
Optimize ML models trained on 2.1B daily data points including playtime, IAP triggers, and ad completion patterns
Collaborate with Unity/Unreal SDK teams to implement adaptive ad containers for iOS/Android/OTT platforms

Requirements

5+ years in ad tech with expertise in Python/Go and Apache Kafka
Deep understanding of OpenRTB 2.6 specs and VAST 4.2 standards
Proven track record of boosting eCPM by 30%+ in live games (provide case studies)
Certifications: Google Ad Tech Certified, IAB Digital Media Sales

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Description

Pioneer hybrid monetization frameworks that balance 17+ ad/IAP triggers across 100M+ daily active users. Your models will power our Monetization Sandbox - predicting ARPU shifts within ±2% accuracy while safeguarding 90% D7 retention for games like Rhythm Royale.

Responsibilities

Analyze 280M+ play sessions to identify "reward sweet spots" using Markov chain models
Develop LTV prediction algorithms incorporating 58 behavioral signals (e.g., note accuracy, retry rates)
Build Unity-based simulation environments testing 100+ economy variants pre-launch
Partner with studio designers to implement contextual ad choreography (e.g., post-song encore rewards)

Requirements

PhD in Computational Economics or related field
3+ years in gaming analytics with SQL/Spark/Pandas mastery
Published research on behavioral monetization (GDC/GAMES white papers)
Portfolio showing 15%+ ARPU lift in live ops

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Description

Revolutionize user acquisition by crafting 5%+ CTR playable ads that blend genuine gameplay with viral hooks. Leverage our BPM Sync Technology to match ad soundtracks with players' Spotify histories, achieving 33% lower CPI than industry benchmarks.

Responsibilities

Produce 70+ weekly ad variants using AI-assisted tools (RunwayML/Unity Muse)
Implement dynamic BPM matching between ad music and target audiences' playlists
Conduct multivariate tests across 15 traffic sources (Meta/Google/TikTok)
Analyze 4.2M impression datasets to optimize playable funnels (install → D7 retention)

Requirements

4+ years creating mobile game ads with 4%+ avg CTR
Expert in Unity/C# and Adobe After Effects
Fluency in MMP analytics (AppsFlyer/Singular)
Award-winning ad portfolio (e.g., Google Material You Awards)

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